Documentation for Substance Designer 3D is now available on Experience League. After March 14th, HelpX pages will automatically redirect to the equivalent Experience League page.
Refer to the FAQ for more information about which documentation is affected.
- Substance 3D home
- User guide
- Glossary
- Getting started
- Workspace
- Workspace
- Customizing your workspace
- Home screen
- Main toolbar
- Preferences
- Explorer
- Graph view
- Library
- Properties
- 2D view
- 3D view
- Dependency manager
- Resources
- Resources
- Importing, linking and new resources
- Bitmap resource
- Vector graphics (SVG) resource
- 3D scene resource
- AxF (Appearance eXchange Format)
- Font resource
- Warnings from dependencies
- Substance graphs
- Substance graphs
- Substance graph key concepts
- Creating a Substance graph
- Instances and subgraphs
- Graph parameters
- Manage parameters
- 'Visible if' expressions
- Inheritance in Substance graphs
- Output size
- Values in Substance graphs
- Publishing Substance 3D asset files (SBSAR)
- Exporting bitmaps
- Exporting PSD files
- Sample Substance graphs
- Warnings in Substance graphs
- Nodes reference for Substance graphs
- Nodes reference for Substance graphs
- Atomic nodes
- Node library
- Node library
- Texture generators
- Texture generators
- Noises
- Noises
- 3D Perlin noise
- 3D Perlin noise fractal
- 3D Ridged noise fractal
- 3D Simplex noise
- 3D Voronoi
- 3D Voronoi fractal
- 3D Worley noise
- Anisotropic noise
- Blue noise fast
- BnW spots 1
- BnW spots 2
- BnW spots 3
- Cells 1
- Cells 2
- Cells 3
- Cells 4
- Clouds 1
- Clouds 2
- Clouds 3
- Creased
- Crystal 1
- Crystal 2
- Directional noise 1
- Directional noise 2
- Directional noise 3
- Directional noise 4
- Directional scratches
- Dirt 1
- Dirt 2
- Dirt 3
- Dirt 4
- Dirt 5
- Dirt gradient
- Fluid
- Fractal sum 1
- Fractal sum 2
- Fractal sum 3
- Fractal sum 4
- Fractal sum base
- Fur 1
- Fur 2
- Fur 3
- Gaussian noise
- Gaussian spots 1
- Gaussian spots 2
- Grunge concrete
- Grunge Damas
- Grunge galvanic large
- Grunge galvanic small
- Grunge leaks
- Grunge leaky paint
- Grunge map 001
- Grunge map 002
- Grunge map 003
- Grunge map 004
- Grunge map 005
- Grunge map 006
- Grunge map 007
- Grunge map 008
- Grunge map 009
- Grunge map 010
- Grunge map 011
- Grunge map 012
- Grunge map 013
- Grunge map 014
- Grunge map 015
- Grunge rough dirty
- Grunge rust fine
- Grunge scratches dirty
- Grunge scratches fine
- Grunge scratches rough
- Grunge shavings
- Grunge splashes dusty
- Grunge spots
- Grunge spots dirty
- Liquid
- Messy fibers 1
- Messy fibers 2
- Messy fibers 3
- Microscope view
- Moisture noise 1
- Moisture noise 2
- Perlin noise
- Plasma
- Caustics
- Voronoi
- Voronoi fractal
- Waveform 1
- White noise
- White noise fast
- Patterns
- Patterns
- 3D linear gradient
- 3D volume mask
- Alveolus
- Arc pavement
- Brick 1
- Brick 2
- Brick generator
- Checker 1
- Cube 3D
- Cube 3D GBuffers
- Fibers 1
- Fibers 2
- Gaussian 1
- Gaussian 2
- Gradient axial
- Gradient axial reflected
- Gradient circular
- Gradient linear 1
- Gradient linear 2
- Gradient linear 3
- Gradient radial
- Height extrude
- Mesh 1
- Mesh 2
- Panorama shape
- Polygon 1
- Polygon 2
- Scratches generator
- Shape
- Shape extrude
- Shape mapper
- Shape splatter
- Shape splatter blend
- Shape splatter data extract
- Shape splatter to mask
- Splatter
- Splatter circular
- Star
- Starburst
- Stripes
- Tile generator
- Tile random
- Tile random 2
- Tile sampler
- Triangle grid
- Weave 1
- Weave 2
- Weave generator
- Filters
- Filters
- Adjustments
- Adjustments
- Apply color palette
- Auto levels
- Channel mixer
- Chrominance extract
- Clamp
- Color match
- Color to mask
- Contrast/Luminosity
- Convert to linear
- Convert to sRGB
- Create color palette (16)
- Grayscale conversion advanced
- Hald CLUT
- HDR range viewer
- Height map frequencies mapper
- Highpass
- Histogram compute
- Histogram equalize
- Histogram range
- Histogram render
- Histogram scan
- Non-uniform histogram scan
- Histogram select
- Histogram shift
- ID to mask grayscale
- Invert
- Lighting cancel high frequencies
- Lighting cancel low frequencies
- Luminance highpass
- Min max
- Modify color palette
- Pow
- Quantize color (Simple)
- Quantize color
- Quantize grayscale
- Replace color
- Replace color range
- Threshold
- View color palette
- Blending
- Blurs
- Channels
- Effects
- Effects
- 3D texture position
- 3D texture SDF
- 3D texture surface render
- 3D texture volume render
- Ambient occlusion (HBAO)
- Ambient occlusion (RTAO)
- Anisotropic Kuwahara color
- Anisotropic Kuwahara grayscale
- Bevel
- Bevel smooth
- Cross section
- Curvature
- Curvature smooth
- Curvature sobel
- Diffusion color
- Diffusion grayscale
- Diffusion UV
- Directional distance
- Edge detect
- Emboss with gloss
- Extend shape
- Flood fill
- Flood fill mapper
- Flood fill to Bbox size
- Flood Fill to gradient
- Flood Fill to grayscale/color
- Flood Fill to index
- Flood Fill to position
- Flood Fill to random color
- Flood Fill to random grayscale
- FXAA
- Glow
- Mosaic
- Multi directional warp
- Non-uniform directional warp
- Reaction diffusion fast
- RT irradiance
- RT shadow
- Shadows
- Shape drop shadow
- Shape glow
- Shape stroke
- Summed area table
- Swirl
- Uber emboss
- Vector morph
- Vector warp
- Normal map
- Tiling
- Transforms
- Material filters
- Material filters
- 1-click
- Effects (Material)
- Transforms (Material)
- Blending (Material)
- PBR utilities
- Scan processing
- Mesh-based generators
- Mesh-based generators
- Mask generators
- Weathering
- Utilities (Mesh-based generators)
- Spline & Path tools
- Spline & Path tools
- Working with Path & Spline tools
- Paths to spline
- Path tools
- Spline tools
- Spline tools
- Point list
- Scatter on Spline color
- Scatter on Spline grayscale
- Scatter Splines on Splines
- Spline 2D transform
- Spline (Cubic)
- Spline (Poly quadratic)
- Spline (Quadratic)
- Spline append
- Spline bridge (2 Splines)
- Spline bridge (List)
- Spline bridge mapper color
- Spline bridge mapper grayscale
- Spline circle
- Spline fill
- Spline flow mapper
- Spline mapper color
- Spline mapper grayscale
- Spline merge list
- Spline render
- Spline sample height
- Spline sample thickness
- Spline select
- Spline warp
- UV mapper color
- UV mapper grayscale
- 3D view (Library)
- 3D view (Library)
- HDRI tools
- Node library
- Substance function graphs
- Substance function graphs
- What is a Substance function graph?
- Create and edit a function
- The Substance function graph
- Variables
- FX-maps
- FX-Maps
- How it works
- The Iterate node
- The Quadrant node
- Using Substance function graphs in FX-Maps
- Warnings in Substance function graphs
- Sample Substance function graphs
- Nodes reference for Substance function graphs
- Nodes reference for Substance function graphs
- Function nodes overview
- Atomic function nodes
- Function node library
- MDL graphs
- Working with 3D scenes
- Bakers
- Best practices
- Pipeline and project configuration
- Color management
- Package metadata
- Scripting
- Scripting
- Plugin basics
- Plugin search paths
- Plugins packages
- Plugin manager
- Python editor
- Accessing graphs and selections
- Nodes and properties
- Undo and redo
- Application callbacks
- Creating user interface elements
- Adding actions to the Explorer toolbar
- Using color management
- Using spot colors
- Logging
- Using threads
- Debugging plugins using Visual Studio Code
- Porting previous plugins
- Packaging plugins
- Scripting API reference
- Technical issues
- Release notes
The Node Finder tool lets you perform a search for nodes and variables using a text query. All nodes that do not match the query are dimmed to make the results stick out.
The query can match any of those criteria:
- An identifier of a graph referenced by an instance node
- An identifier of an exposed parameter or variable used in a node parameter function
- A node's UID (unique identifier)
- A node's label
The search can traverse graph instances recursively so nodes and variables can be found across subgraphs. If you are unsure about the exact term you need to search, a fuzzy search option is available to apply a tolerance to the query.
In this page
The Node Finder can be accessed in two ways:
In the Graph View, press Ctrl+F (Windows) / Cmd+F (macOS) to display the Node Finder toolbar and automatically set the focus on the query field. This lets you perform a search quickly.
In the Graph View toolbar, click the Node Finder button
to display the Node Finder toolbar. Once displayed, the toolbar is only closed by clicking this button.
Searches traverse graphs. In other words, a search remains active when opening graphs through these actions:
- Instance node: Open reference in context (Ctrl+E / Cmd+E) (Note: graph editing in context needs to be enabled in Edit > Preferences > Graph)
- Pixel Processor: Edit function (Ctrl+E / Cmd+E)
- Value Processor: Edit function (Ctrl+E / Cmd+E)
- FX-Map: Edit FX-Map graph (Ctrl+E / Cmd+E)
- Node parameters: Edit function
Search query
The search terms can be typed into this field and the arrow button opens a list of query suggestions which include some of the variables available in the current context.
Learn more about the queries you can perform in the Search query section below.
Node type
This combobox lets you filter search results to only retain a specific type of nodes.
Note that all instance nodes are the same type of node – indeed, the 'instance' type – while atomic nodes each are their own type.
The list is contextual to the current graph type.
Node types for compositing graphs
Node types for function graphs
Searching for the 'Levels' node type in a Substance graph
Searching for the 'Instance' node type in a Substance graph
Searching for the 'Instance' node type in a Substance function graph
Search options
The Search options button
opens a list of settings used for searching that can be toggled on and off.
Learn more about these options in the Search options section below.
To find nodes, a text query is matched against the node properties listed below.
Your query should be typed with the following caveats in mind:
- Search is not case-sensitive. E.g., 'my node label' and 'My Node Label' return the same results.
- Whitespaces before and after the query are ignored.
- Multiple queries cannot be performed at the same time in the same graph. E.g., 'levels blur' will not match both 'Levels' and 'Blur' nodes. Likewise, logical operators are not supported.
Instance graph identifiers
Instance nodes can be found using the identifier of the graphs they reference.
Click image to enlarge
Graphs are listed by their identifiers in the Explorer.
The tooltip of instance nodes includes the identifier of their referenced graph.
Exposed parameters and variables
The identifier of exposed parameters, or any other variable, can be searched directly.
Click image to enlarge
When a graph has errors or warnings raised by a variable used by a node, go to Windows > Console to display the full error/warning message which will include the variable. You may then copy and paste this variable into the Node Finder query field to quickly locate the node causing the issue.
Variables can also be copied directly from the XML data in the SBS file using any text editor.
Node UID
Each node in a graph has a unique identifier number (UID) that can be used to search for that node.
Click image to enlarge
When a graph has errors or warnings raised by a node, go to Windows > Console to display the full error/warning message which will include the node's UID. You may then copy and paste this UID into the Node Finder query field to quickly locate the node causing the issue.
Node UIDs can also be copied directly from the XML data in the SBS file using any text editor.
Node Label
Nodes can also be found using their labels.
Searching for specific nodes is particularly effective when using their exact label with fuzzy search turned off.
The Search options button
lets you toggle the recursive and fuzzy modes for searching nodes.
Both can be enabled at the same time.
Recursive mode
Enable this option to have searches traverse graph instances to include results from subgraphs.
This option may be essential when troubleshooting graphs, if you need to find a node by its UID acquired from a warning or error message in the Console.
The query on the right highlights the instance node below, because its referenced graph on the left has matches for that query
An instance node references a graph where multiple nodes match the query.
Enabling the 'Recursive search' option highlights the instance node referencing a graph where a Pixel Processor node uses a variable matching the query.
Fuzzy mode
If you are unsure about the exact spelling of a query, this options enables a tolerance in the results.
Note that using this option will likely result in undesired matches.