User Guide Cancel

Blending modes

  1. Adobe Premiere Pro User Guide
  2. Beta releases
    1. Beta Program Overview
    2. Premiere Pro Beta Home
    3. Beta features
      1. Translate captions
      2. Generative extend overview 
      3. Generative extend FAQs
      4. Color management system
  3. Getting started
    1. Get started with Adobe Premiere Pro
    2. What's new in Premiere Pro
    3. Best practices for updating Premiere Pro
    4. Keyboard shortcuts in Premiere Pro
    5. Accessibility in Premiere Pro
    6. Frequently asked questions
    7. Release notes
  4. Hardware and operating system requirements
    1. Hardware recommendations
    2. System requirements
    3. GPU and GPU Driver requirements
    4. GPU Accelerated Rendering & Hardware Encoding/Decoding
  5. Creating projects
    1. Start a new project
    2. Open projects
    3. Move and delete projects
    4. Work with multiple open projects
    5. Work with Project Shortcuts
    6. Backward compatibility of Premiere Pro projects
    7. Open and edit Premiere Rush projects in Premiere Pro
    8. Best Practices: Create your own project templates
  6. Workspaces and workflows
    1. Workspaces
    2. Import and export FAQs
    3. Working with Panels
    4. Windows touch and gesture controls
    5. Use Premiere Pro in a dual-monitor setup
  7. Frame.io
    1. Install and activate Frame.io
    2. Use Frame.io with Premiere Pro and After Effects
    3. Integrate Adobe Workfront and Frame.io
    4. Share for review with Frame.io
    5. Invite collaborators to co-edit a project
    6. Frequently asked questions
  8. Import media
    1. Importing
      1. Transfer files
      2. Importing still images
      3. Importing digital audio
    2. Importing from Avid or Final Cut
      1. Importing AAF project files from Avid Media Composer
      2. Importing XML project files from Final Cut Pro 7 and Final Cut Pro X
    3. File formats
      1. Supported file formats
      2. Support for Blackmagic RAW
    4. Working with timecode
  9. Editing
    1. Edit video
    2. Sequences
      1. Create and change sequences
      2. Set In and Out points in the Source Monitor
      3. Add clips to sequences
      4. Rearrange and move clips
      5. Find, select, and group clips in a sequence
      6. Remove clips from a sequence
      7. Change sequence settings
      8. Edit from sequences loaded into the Source Monitor
      9. Simplify sequences
      10. Rendering and previewing sequences
      11. Working with markers
      12. Add markers to clips
      13. Create markers in Effect Controls panel
      14. Set default marker colors
      15. Find, move, and delete markers
      16. Show or hide markers by color
      17. View marker comments
      18. Copy and paste sequence markers
      19. Sharing markers with After Effects
      20. Source patching and track targeting
      21. Scene edit detection
    3. Cut and trim clips
      1. Split or cut clips
      2. Trim clips
      3. Edit in Trim mode
      4. Perform J cuts and L cuts
      5. Create and play clips
      6. Adjust Trimming and Playback preferences
    4. Video
      1. Synchronizing audio and video with Merge Clips
      2. Render and replace media
      3. Undo, history, and events
      4. Freeze and hold frames
      5. Working with aspect ratios
    5. Audio
      1. Overview of audio in Premiere Pro
      2. Edit audio clips in the Source Monitor
      3. Audio Track Mixer
      4. Adjusting volume levels
      5. Edit, repair, and improve audio using Essential Sound panel
      6. Enhance Speech
      7. Enhance Speech FAQs
      8. Audio Category Tagging
      9. Automatically duck audio
      10. Remix audio
      11. Monitor clip volume and pan using Audio Clip Mixer
      12. Audio balancing and panning
      13. Advanced Audio - Submixes, downmixing, and routing
      14. Audio effects and transitions
      15. Working with audio transitions
      16. Apply effects to audio
      17. Measure audio using the Loudness Radar effect
      18. Recording audio mixes
      19. Editing audio in the timeline
      20. Audio channel mapping in Premiere Pro
      21. Use Adobe Stock audio in Premiere Pro
    6. Text-Based Editing
      1. Text-Based Editing
      2. Text-Based Editing FAQs
    7. Advanced editing
      1. Multi-camera editing workflow
      2. Editing VR
    8. Best Practices
      1. Best Practices: Mix audio faster
      2. Best Practices: Editing efficiently
      3. Editing workflows for feature films
  10. Video Effects and Transitions
    1. Overview of video effects and transitions
    2. Effects
      1. Types of effects in Premiere Pro
      2. Apply and remove effects
      3. Use FX badges
      4. Effect presets
      5. Metadata effect in Premiere Pro
      6. Automatically reframe video for different social media channels
      7. Color correction effects
      8. Effects Manager
      9. Change duration and speed of clips
      10. Adjustment Layers
      11. Stabilize footage
    3. Transitions
      1. Applying transitions in Premiere Pro
      2. Modifying and customizing transitions
      3. Morph Cut
  11. Titles, Graphics, and Captions
    1. Properties panel
      1. About Properties panel
      2. Edit text
      3. Edit shapes
      4. Edit audio
      5. Edit video
      6. Mask with shape
      7. Create, apply, and redefine text styles
    2. Essential Graphics panel (24.x and earlier) 
      1. Overview of the Essential Graphics panel
      2. Create a title
      3. Linked and Track Styles
      4. Working with style browser
      5. Create a shape
      6. Draw with the Pen tool
      7. Align and distribute objects
      8. Change the appearance of text and shapes
      9. Apply gradients
      10. Add Responsive Design features to your graphics
      11. Speech to Text
      12. Download language packs for transcription
      13. Working with captions
      14. Check spelling and Find and Replace
      15. Export text
      16. Speech to Text FAQs
    3. Motion Graphics Templates
      1. Install and use Motion Graphics templates
      2. Replace images or videos in Motion Graphics templates
      3. Use data-driven Motion Graphics templates
    4. Best Practices: Faster graphics workflows
    5. Retiring the Legacy Titler FAQs
    6. Upgrade Legacy titles to Source Graphics
  12. Fonts and emojis
    1. Color fonts
    2. Emojis
  13. Animation and Keyframing
    1. Adding, navigating, and setting keyframes
    2. Animating effects
    3. Use Motion effect to edit and animate clips
    4. Optimize keyframe automation
    5. Moving and copying keyframes
    6. Viewing and adjusting effects and keyframes
  14. Compositing
    1. Compositing, alpha channels, and adjusting clip opacity
    2. Masking and tracking
    3. Blending modes
  15. Color Correction and Grading
    1. Overview: Color workflows in Premiere Pro
    2. Color Settings
    3. Auto Color
    4. Get creative with color using Lumetri looks
    5. Adjust color using RGB and Hue Saturation Curves
    6. Correct and match colors between shots
    7. Using HSL Secondary controls in the Lumetri Color panel
    8. Create vignettes
    9. Looks and LUTs
    10. Lumetri scopes
    11. Display Color Management
    12. Timeline tone mapping
    13. HDR for broadcasters
    14. Enable DirectX HDR support
  16. Exporting media
    1. Export video
    2. Export Preset Manager
    3. Workflow and overview for exporting
    4. Quick export
    5. Exporting for the Web and mobile devices
    6. Export a still image
    7. Exporting projects for other applications
    8. Exporting OMF files for Pro Tools
    9. Export to Panasonic P2 format
    10. Export settings
      1. Export settings reference
      2. Basic Video Settings
      3. Encoding Settings
    11. Best Practices: Export faster
  17. Collaborative editing
    1. Collaboration in Premiere Pro
    2. Get started with collaborative video editing
    3. Create Team Projects
    4. Add and manage media in Team Projects
    5. Invite and manage collaborators
    6. Share and manage changes with collaborators
    7. View auto saves and versions of Team Projects
    8. Manage Team Projects
    9. Linked Team Projects
    10. Frequently asked questions
  18. Long form and Episodic workflows
    1. Long Form and Episodic Workflow Guide
    2. Using Productions
    3. How clips work across projects in a Production
    4. Best Practices: Working with Productions
  19. Working with other Adobe applications
    1. After Effects and Photoshop
    2. Dynamic Link
    3. Audition
    4. Prelude
  20. Organizing and Managing Assets
    1. Working in the Project panel
    2. Organize assets in the Project panel
    3. Playing assets
    4. Search assets
    5. Creative Cloud Libraries
    6. Sync Settings in Premiere Pro
    7. Consolidate, transcode, and archive projects
    8. Managing metadata
    9. Best Practices
      1. Best Practices: Learning from broadcast production
      2. Best Practices: Working with native formats
  21. Improving Performance and Troubleshooting
    1. Set preferences
    2. Reset and restore preferences
    3. Recovery Mode
    4. Working with Proxies
      1. Proxy overview
      2. Ingest and Proxy Workflow
    5. Check if your system is compatible with Premiere Pro
    6. Premiere Pro for Apple silicon
    7. Eliminate flicker
    8. Interlacing and field order
    9. Smart rendering
    10. Control surface support
    11. Best Practices: Working with native formats
    12. Knowledge Base
      1. Known issues
      2. Fixed issues
      3. Fix Premiere Pro crash issues
      4. Unable to migrate settings after updating Premiere Pro
      5. Green and pink video in Premiere Pro or Premiere Rush
      6. How do I manage the Media Cache in Premiere Pro?
      7. Fix errors when rendering or exporting
      8. Troubleshoot issues related to playback and performance in Premiere Pro
  22. Extensions and plugins
    1. Installing plugins and extensions in Premiere Pro
    2. Latest plugins from third-party developers
  23. Video and audio streaming
    1. Secure Reliable Transport (SRT)
  24. Monitoring Assets and Offline Media
    1. Monitoring assets
      1. Using the Source Monitor and Program Monitor
      2. Using the Reference Monitor
    2. Offline media
      1. Working with offline clips
      2. Creating clips for offline editing
      3. Relinking offline media

Using blending modes

You can select the way in which Premiere Pro blends, or superimposes, a clip on a track in a Timeline with the clip or clips on lower tracks.

  1. In a Timeline, place a clip on a track higher than a track where another clip is located. Premiere Pro superimposes, or blends, the clip in the higher track over the clip in the lower track.
  2. Select the clip in the higher track, and select the Effect Controls panel to make it active.
  3. In the Effect Controls panel, click the triangle next to Opacity.
  4. Drag the Opacity value to the left to set the opacity to less than 100%.
  5. Click the triangle in the Blend Mode menu.
  6. Select a blend mode from the list of blend modes.

Blend mode reference

The Blend Mode menu is subdivided into six categories based on similarities between the results of the blend modes. The category names do not appear in the interface; the categories are simply separated by dividing lines in the menu.

Normal category

Normal, Dissolve. The result color of a pixel is not affected by the color of the underlying pixel unless Opacity is less than 100% for the source layer. The Dissolve blend modes turn some of the pixels of the source layer transparent.

Subtractive category

Darken, Multiply, Color Burn, Linear Burn, Darker Color. These blend modes tend to darken colors, some by mixing colors in much the same way as mixing colored pigments in paint.

Additive category

Lighten, Screen, Color Dodge, Linear Dodge (Add), Lighter Color. These blend modes tend to lighten colors, some by mixing colors in much the same way as mixing projected light.

Complex category

Overlay, Soft Light, Hard Light, Vivid Light, Linear Light, Pin Light, Hard Mix. These blend modes perform different operations on the source and underlying colors depending on whether one of the colors is lighter than 50% gray.

Difference category

Difference, Exclusion, Subtract, Divide. These blend modes create colors based on the differences between the values of the source color and the underlying color.

HSL category

Hue, Saturation, Color, Luminosity. These blend modes transfer one or more of the components of the HSL representation of color (hue, saturation, and luminosity) from the underlying color to the result color.

Blending mode descriptions

In the following descriptions, these terms are used:

  • The source color is the color of the layer to which the blend mode is applied.

  • The underlying color is the color of the composited layers below the source layer in the Timeline panel.

  • The result color is the output of the blending operation; the color of the composite.

Normal

The result color is the source color. This mode ignores the underlying color. Normal is the default mode.

Dissolve

The result color for each pixel is either the source color or the underlying color. The probability that the result color is the source color depends on the opacity of the source. If opacity of the source is 100%, then the result color is the source color. If opacity of the source is 0%, then the result color is the underlying color.

Darken

Each result color channel value is the lower (darker) of the source color channel value and the corresponding underlying color channel value.

Multiply

For each color channel, multiplies source color channel value with underlying color channel value and divides by maximum value for 8-bpc, 16-bpc, or 32-bpc pixels, depending on the color depth of the project. The result color is never brighter than the original. If either input color is black, the result color is black. If either input color is white, the result color is the other input color. This blend mode simulates drawing with multiple marking pens on paper or placing multiple gels in front of a light. When blending with a color other than black or white, each layer or paint stroke with this blend mode results in a darker color.

Color Burn

The result color is a darkening of the source color to reflect the underlying layer color by increasing the contrast. Pure white in the original layer does not change the underlying color.

Linear Burn

The result color is a darkening of the source color to reflect the underlying color. Pure white produces no change.

Darker Color

Each result pixel is the color of darker of the source color value and the corresponding underlying color value. Darker Color is similar to Darken, but Darker Color does not operate on individual color channels.

Linear Dodge (Add)

Each result color channel value is the sum of the corresponding color channel values of the source color and underlying color. The result color is never darker than either input color.

Lighten

Each result color channel value is the higher (lighter) of the source color channel value and the corresponding underlying color channel value.

Screen

Multiplies the complements of the channel values, and then takes the complement of the result. The result color is never darker than either input color. Using the Screen mode is similar to projecting multiple photographic slides simultaneously onto a single screen.

Color Dodge

The result color is a lightening of the source color to reflect the underlying layer color by decreasing the contrast. If the source color is pure black, the result color is the underlying color.

Linear Dodge (Add)

The result color is a lightening of the source color to reflect the underlying color by increasing the brightness. If the source color is pure black, the result color is the underlying color.

Lighter Color

Each result pixel is the color of lighter of the source color value and the corresponding underlying color value. Lighter Color is similar to Lighten, but Lighter Color does not operate on individual color channels.

Overlay

Multiplies or screens the input color channel values, depending on whether or not the underlying color is lighter than 50% gray. The result preserves highlights and shadows in the underlying layer.

Soft Light

Darkens or lightens the color channel values of the underlying layer, depending on the source color. The result is similar to shining a diffused spotlight on the underlying layer. For each color channel value, if the source color is lighter than 50% gray, the result color is lighter than the underlying color, as if dodged. If the source color is darker than 50% gray, the result color is darker than the underlying color, as if burned. A layer with pure black or white becomes markedly darker or lighter, but does not become pure black or white.

Hard Light

Multiplies or screens the input color channel value, depending on the original source color. The result is similar to shining a harsh spotlight on the layer. For each color channel value, if the underlying color is lighter than 50% gray, the layer lightens as if it were screened. If the underlying color is darker than 50% gray, the layer darkens as if it were multiplied. This mode is useful for creating the appearance of shadows on a layer.

Vivid Light

Burns or dodges the colors by increasing or decreasing the contrast, depending on the underlying color. If the underlying color is lighter than 50% gray, the layer is lightened because the contrast is decreased. If the underlying color is darker than 50% gray, the layer is darkened because the contrast is increased.

Linear Light

Burns or dodges the colors by decreasing or increasing the brightness, depending on the underlying color. If the underlying color is lighter than 50% gray, the layer is lightened because the brightness is increased. If the underlying color is darker than 50% gray, the layer is darkened because the brightness is decreased.

Pin Light

Replaces the colors, depending on the underlying color. If the underlying color is lighter than 50% gray, pixels darker than the underlying color are replaced, and pixels lighter than the underlying color do not change. If the underlying color is darker than 50% gray, pixels lighter than the underlying color are replaced, and pixels darker than the underlying color do not change.

Hard Mix

Enhances the contrast of the underlying layer that is visible beneath a mask on the source layer. The mask size determines the contrasted area; the inverted source layer determines the center of the contrasted area.

Difference

For each color channel, subtracts the darker of the input values from the lighter. Painting with white inverts the backdrop color; painting with black produces no change.

Note:

If you have two layers with an identical visual element that you want to align, place one layer on top of the other and set the blend mode of the top layer to Difference. Then, you can move one layer or the other until the pixels of the visual element that you want to line up are all black—meaning that the differences between the pixels are zero and therefore the elements are stacked exactly on top of one another.

Exclusion

Creates a result similar to but lower in contrast than the Difference mode. If the source color is white, the result color is the complement of the underlying color. If the source color is black, the result color is the underlying color.

Subtract

Subtracts the source file from the underlying color. If the source color is black, the result color is the underlying color. Result color values can be less than 0 in 32-bpc projects.

Divide

Divides underlying color by source color. If the source color is white, the result color is the underlying color. Result color values can be greater than 1.0 in 32-bpc projects.

Hue

Result color has luminosity and saturation of the underlying color, and the hue of the source color.

Saturation

Result color has luminosity and hue of the underlying color, and the saturation of the source color.

Color

Result color has luminosity of the underlying color, and hue and saturation of the source color. This blend mode preserves the gray levels in the underlying color. This blend mode is useful for coloring grayscale images and for tinting color images.

Luminosity

Result color has hue and saturation of the underlying color, and luminosity of the source color. This mode is the opposite of the Color mode.

 Adobe

Get help faster and easier

New user?