Documentation for Substance 3D Sampler is now available on Experience League. After March 14th, HelpX pages will automatically redirect to the equivalent Experience League page.
Refer to the FAQ for more information about which documentation is affected.
- Substance 3D home
- Home
- Getting Started
- Getting Started overview
- Activation and licenses
- System requirements /content/help/en/substance-3d-sam
- Shortcuts
- Importing Resources
- Report a bug
- Project Management
- Export
- Export overview
- Export Window
- Default Presets
- Managing custom presets
- Managing Presets
- Interface
- Interface overview
- The Home Screen
- 2D and 3D Viewport
- Sidebars
- Panels
- Tools and Widgets
- Preferences
- Filters
- Filters overview
- Custom Filters
- Compound Filters
- Generators
- Adjustments
- Tools
- Tools overview
- Atlas Creator
- Atlas Splitter
- Auto Tiling
- Channels Generation
- Channel Switch
- Clone Stamp
- Crop tool
- Delight (AI Powered)
- Height to AO
- Height to Normal
- Image To Material
- Make it Tile
- Match
- Multiangle To Material
- Normal to Height
- Paint Wrap *missing*
- PBR Validate
- Perspective Correction
- Tiling
- Transform
- Warp
- Warp Transform
- Upscale
- HDRI Tools
- Wear and Finish
- Technical Support
- Technical Support overview
- Exporting the log file
- Configuration
- Technical Issues
- Data or project issues
- Filter issues
- Interface issues
- Performance issues
- Stability issues
- Startup issues
- Features and workflows
- Pipeline and integrations
- Scripting and Development
- 3D Capture
- Release Notes
- FAQ
HP Z Captis is a material capture device, natively connected and operated by Adobe Substance 3D Sampler. Substance 3D Sampler integrates with HP Z Captis to preview and launch the capture, automatically process the PBR channels, and export a digital material.
The support for HP Z Captis is now integrated into Sampler's main build, and it is available for Enterprise, Teams and University licences.
Adobe Substance 3D Sampler and HP Z Captis device are sold separately. Please visit the official HP Z Captis page for more information.
Learn more: this material capture collaboration between HP and Adobe has been unveiled at Siggraph 2024: https://www.hp.com/us-en/newsroom/blogs/2024/hp-z-captis.html. The objective oh HP Z Captis with Sampler workflow is to enable material capture everywhere and sustainably scale 3D creation by bringing real-world materials into digital, push scanning to the supply chain, and reduce material waste.