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V1.7 Release notes

  1. Substance 3D home
  2. Home
  3. Getting started
    1. Install Substance 3D Modeler
    2. System requirements
    3. Public Beta
    4. Supported VR headsets
    5. Desktop and virtual reality
    6. Quick start guides
      1. Desktop quick start guide
      2. VR quick start guide
    7. Controls
      1. Desktop shortcuts and controls
      2. VR shortcuts and controls
    8. Reference images
    9. Join the Community
    10. Glossary
    11. FAQs
  4. Interface
    1. Interface overview
    2. Viewport
    3. The Palette
    4. Actions menu
    5. The Top bar
      1. Top bar overview
      2. Color picker
      3. Materials panel
      4. Assets panel
      5. Environment panel
      6. Viewport panel
      7. Outliner
      8. Node properties panel
    6. The Bottom bar
    7. Preferences
  5. Create with Clay
    1. Tools
      1. Tools and Subtools
      2. Select tool
      3. Clay tool
      4. Erase tool
      5. Split tool
      6. Crop tool
      7. Warp tool
      8. Elastic tool
      9. Smooth tool
      10. Raise tool
      11. Buildup tool
      12. Inflate tool
      13. Crease tool
      14. Flatten tool
      15. Paint tool
    2. Brushes
    3. Brush shapes
    4. Placement modes
    5. Angle and grid snap
  6. Create with Primitives
    1. Get started with primitives
    2. Primitive parameters
      1. Parameter overview
      2. Shape parameters
      3. Combine parameters
    3. Organize primitives
      1. Primitive containers
      2. Manage primitive order
      3. Primitive groups
      4. Repetition
  7. Organize your scene
    1. Scope and scene structure
    2. Layers
    3. Groups
    4. Advanced scene assembly
      1. Instances
      2. Symmetry and repetition
      3. Booleans
    5. Import meshes
  8. Render mode
    1. Render mode overview
    2. Work with cameras
  9. Export Mode
    1. Export your creations
    2. Export presets
  10. Technical support
    1. Technical requirements
    2. How does Modeler work?
    3. Performance
    4. Troubleshooting
    5. Supported file formats
  11. Release notes
    1. V1.15 (Current Release)
    2. V1.14
    3. V1.13
    4. Public Beta V1.15.50 (Current Release)
    5. Public Beta Archive
      1. Public Beta V1.14.50
      2. Public Beta V1.12.50
      3. Public Beta V1.11.50
      4. Public Beta V1.10.50
      5. Public Beta V1.9.50
      6. Public Beta V1.8.50
    6. V1 Archive
      1. V1.12
      2. V1.11
      3. V1.10
      4. V1.9
      5. V1.8
      6. V1.7
      7. V1.6    
      8. V1.5
      9. V1.4
      10. V1.3
      11. V1.2
      12. V1.1 
      13. V1.0 
    7. V0 Archive
      1. 2022/08/02 V0.17.0
      2. 2022/06/22 V0.14.1
      3. 2022/05/13 V0.10.2

Substance 3D Modeler V1.7 Release notes

Version 1.7 overview

Version 1.7 brings an improved up-res algorithm, some quality of life features and various fixes.

Major features

Improved resolution increase algorithm

Increasing resolution now does a better job avoiding unintended artifacts.

The comparison above shows a simple cube and sphere intersecting each other. The new algorithm prevents artifacts appearing after increasing resolution, and results in a much smoother surface without an additional pass from the smooth tool.

Modeler V1.7 full release notes

Features:

  • Implemented a new and improved upscaling algorithm. Increasing resolution now better maintains detail and form as a result.

  • Added progress bars for boolean operations.

  • Updated Unsaved changes dialog boxes to have clearer text and color coded buttons.

  • Added a frame limiting option to the Project stats window. Limiting the framerate will help reduce CPU and GPU usage, and can help decrease temperatures, especially for laptop users.

Fixes:

  • Handling of interior colors has been changed so that the removal tools now produce more reliable results.

    • Previously interior color values were compressed and stored at a lower resolution than clay, which could result in color artifacts when using the Erase tool.

    • Now the Erase, Crop, and Split tools use the color from the Color picker when cutting away from existing clay.

  • Fixed an issue where importing a mesh without a material but with vertex colors caused shader problems.

 Adobe

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