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2022/08/02 V0.17.0 | Substance 3D Modeler

  1. Substance 3D home
  2. Home
  3. Getting started
    1. Install Substance 3D Modeler
    2. System requirements
    3. Public Beta
    4. Supported VR headsets
    5. Desktop and virtual reality
    6. Quick start guides
      1. Desktop quick start guide
      2. VR quick start guide
    7. Controls
      1. Desktop shortcuts and controls
      2. VR shortcuts and controls
    8. Reference images
    9. Join the Community
    10. Glossary
    11. FAQs
  4. Interface
    1. Interface overview
    2. Viewport
    3. The Palette
    4. Actions menu
    5. The Top bar
      1. Top bar overview
      2. Color picker
      3. Materials panel
      4. Assets panel
      5. Environment panel
      6. Viewport panel
      7. Outliner
      8. Node properties panel
    6. The Bottom bar
    7. Preferences
  5. Create with Clay
    1. Tools
      1. Tools and Subtools
      2. Select tool
      3. Clay tool
      4. Erase tool
      5. Split tool
      6. Crop tool
      7. Warp tool
      8. Elastic tool
      9. Smooth tool
      10. Raise tool
      11. Buildup tool
      12. Inflate tool
      13. Crease tool
      14. Flatten tool
      15. Paint tool
    2. Brushes
    3. Brush shapes
    4. Placement modes
    5. Angle and grid snap
  6. Create with Primitives
    1. Get started with primitives
    2. Primitive parameters
      1. Parameter overview
      2. Shape parameters
      3. Combine parameters
    3. Organize primitives
      1. Primitive containers
      2. Manage primitive order
      3. Primitive groups
      4. Repetition
  7. Organize your scene
    1. Scope and scene structure
    2. Layers
    3. Groups
    4. Advanced scene assembly
      1. Instances
      2. Symmetry and repetition
      3. Booleans
    5. Import meshes
  8. Render mode
    1. Render mode overview
    2. Work with cameras
  9. Export Mode
    1. Export your creations
    2. Export presets
  10. Technical support
    1. Technical requirements
    2. How does Modeler work?
    3. Performance
    4. Troubleshooting
    5. Supported file formats
  11. Release notes
    1. V1.15 (Current Release)
    2. V1.14
    3. V1.13
    4. Public Beta V1.16.50 (Current Release)
    5. Public Beta Archive
      1. Public Beta V1.15.50
      2. Public Beta V1.14.50
      3. Public Beta V1.12.50
      4. Public Beta V1.11.50
      5. Public Beta V1.10.50
      6. Public Beta V1.9.50
      7. Public Beta V1.8.50
    6. V1 Archive
      1. V1.12
      2. V1.11
      3. V1.10
      4. V1.9
      5. V1.8
      6. V1.7
      7. V1.6    
      8. V1.5
      9. V1.4
      10. V1.3
      11. V1.2
      12. V1.1 
      13. V1.0 
    7. V0 Archive
      1. 2022/08/02 V0.17.0
      2. 2022/06/22 V0.14.1
      3. 2022/05/13 V0.10.2

2022/08/02 V0.17.0

Additions

  • If an imported mesh has a material, the material will be displayed on import. Mesh material colors are not currently converted to clay color when the object is converted to clay.
  • Added Help menu to the top bar
    • Use this to quickly access tutorials, documentation, community, and other useful links.
  • Added a menu for mesh imports that allows you to select up-axis.
  • Added a fullscreen option.
    • Use View > Toggle Fullscreen

Changes:

  • Low level work in preparation for OpenXR
  • Laying the groundwork for stamps and other large changes.
  • Changed AVX requirements – a few releases ago we increased AVX requirements from AVX to AVX2, but this caused issues for some users. We have reverted to only requiring AVX again.
  • Changes to Welcome window layout
  • Updated and added some translations

Fixes:

  • Import and Export UI refinements.
  • Vertex color import.
  • FBX and OBJ import/export fixes.
  • Added missing tooltips.
  • Tooltips no longer run offscreen.
  • Fixes to how we display UI icons while in VR.
  • Moved toasts (notifications when tasks are in progress) so that they no longer block the Apply button on - Desktop.
  • Empty groups with no layers no longer export
  • Fixed crash on export issue.
  • Various backend and performance improvements.
  • Improved export progress bar accuracy.
  • Fixed hotkeys for import and export
    • Use Ctrl + Shift + M to import a mesh
    • Use Ctrl + Shift + E to export your scene
  • Audio fixes (not enabled yet)
  • Some menu label fixes

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