Last updated on
May 24, 2023
- Substance 3D home
- Home
- Get Started
- Main features
- Bitmap2Material StandAlone
- B2M inside Substance Compatible tools
- Reduce Game Size
- Parameters
- Solve problems
- About
Outputs
Alert:
Be sure the outputs you need are enabled (in the "Outputs" group) in order to generate them.
Be sure the outputs you need are enabled (in the "Outputs" group) in order to generate them.
Bitmap2Material can produce the following outputs from a diffuse map:
- Base color
- Roughness
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Height
- Displacement
- Bump
- Ambient Occlusion
- Curvature
- Detail Normal
- Emissive
- Opacity