- Introduction
- Aero desktop
- Aero Player (Beta) on Android
- Preparing assets for Adobe Aero
- Import AR-ready assets
- Design AR experiences
- Export and share
- Cloud documents and storage
- Examples, ideas, and inspirations
Learn about supported file formats in Adobe Aero.
Supported file formats in Adobe Aero
2D image formats
- JPEG
- PSD
- PNG
TIFF
GIF
Audio formats
- WAV
- MP3 (recommended)
Adobe Aero Projects
- REAL
3D file formats
- GLB (recommended)
- FBX
AS an archive FILE (.zip)
- OBJ (with MDL or MTL materials)
PNG sequence
More about using FBX files in Adobe Aero
The FBX model must specify materials with texture names that are the same as the texture included with the model.
Textures can either be a part of the FBX file, or placed inside a .zip folder with the FBX file. If Aero finds both, the ones inside the FBX are used.
Aero does not support certain texture formats. For example, Targa.
Aero only supports ASCII characters for names of nodes, materials, and textures.
Sharing an Adobe Aero project
Export your Adobe Aero project as a .REAL file if you want someone else to open it inside Adobe Aero. To import a .REAL file Select File > Open Project.
Limitations
When you import an archive, only the first 3D asset is supported in Adobe Aero.
Have a question or an idea?
Ask questions or suggest ideas in Adobe Aero's Support Community.
Share your work or get inspired on Behance.